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Himiko danganronpa
Himiko danganronpa











himiko danganronpa

When the killer untied the rope for cleanup, the inner tube fell into the pool. Once in the gym, they threw Ryoma's body in the tank, with the piranas separated from him. They used their hands to slow down, making their gloves leave a scrap of black cloth behind. Using the inner tube, they rode the ropeway from the lab to the gym with Ryoma's body. They made the ropeway taut between Ryoma's lab and the gym. Lastly, they took the rubber inner tube from the pool shed. Then they used the cable from the tennis net and connected it to the window outside of the gym from earlier. Using handcuffs in the room, they bound his wrists and drowned him in the sink.

himiko danganronpa

Past midnight, the killer tricked Ryoma into letting them meet him in his lab. They tied one rope end to the window frame and threw the rest out towards the pool. Next, they took the rope and moved the ladder to get to the gym window. They opened the lid and used it instead as a partition to squish the piranhas to one side of the tank. It began the night before when the killer used a ladder to reach the water tank. Then the comic flashes to the crime itself. The piranhas used for the magic show devoured him, leaving behind only bones and the handcuffs he wore. Angie uncovered the tank with a curtain and everyone saw Ryoma's body in the water. The comic begins with the discovery of the body during Himiko's magic show. Closing Argumentĭrag and drop events into the correct spots on the comic to detail how the murder occurred. Lastly, defeat her argument with Kirumi's Gloves. Argument Armamentįight Kirumi at the rhythm game, hitting away her statements to the beat. The evidence that implicates Kirumi is the Black Piece of Fabric. Hit at statements to the beat of the music and end the argument by spelling out a statement that contradicts the opponent.Ĭlosing Argument: Drag the right panels into the comic in order of the events that happened to lead to Ryoma's death. Select blocks of the same color to make them disappear.Īrgument Armament: A rhythm game. Mind Mine: Clear away blocks until you get access to the correct image. Hangman's Gambit: Spell out an answer to a question. Once the question is formed, drive to the woman holding the correct answer. Psyche Taxi: Drive while picking up words to form a question. Spot Selection: Click on a spot in a picture to answer a "where" question. Look for key remarks from the opponents and match them up with similar remarks from your team. RELATED: Danganronpa: Trigger Happy Havoc Every Characterĭebate Scrum: Two groups will form and argue against each other. Identify a Person: Select a person in the room that is an answer to a "who" question. Mass Panic Debate: Like non-stop debate, but many characters are talking at once. Pick a Truth Bullet: Select a Truth Bullet to answer a certain question. Rebuttal Showdown: Slice at a characters' statements and then use a Truth Sword to contradict one statement that is not true. Multiple Choice: Select the right answer to a question.

HIMIKO DANGANRONPA TRIAL

Also, you can turn Truth Bullets into lies to contradict someone and have a couple to move the trial forward that way. Shoot away white noise that may be in the way. Non-Stop Debate: Look for highlighted statements to contradict by shooting them with the correct Truth Bullet.













Himiko danganronpa